City: Boke Hùnlenùw

Boke Hùnlenùw

Boke Hùnlenùw
Example Tauran architecture.
StateDaland
ProvenceMovovaz̄ado Provence
Sub ProvenceRijliqtpraqa County
RegionCancona Steppe
Founded1018
Community LeaderLord Vúnvē Nīy 'Lexi Sweetmess' Yä̂fér Erméchīb Yä̌shv
Area30 km2 (12 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation1108 m (3635 ft)
Average Yearly Precipitation170 cm/y (66 in/y)
Population7171
Population Density239 people per km2 (597 people per mi2)
Town AuraElven High Magic
Naming
Native nameBoke Hùnlenùw
Pronunciation/ˈhʊnle/ /nʊw/
Direct Translation[flu] [complicated]
Translation[Not Yet Translated]

Boke Hùnlenùw (/ˈhʊnle/ /nʊw/ [flu] [complicated]) is a temperate City located in Rijliqtpraqa County, Movovaz̄ado Provence, within the Daland.

The name Boke Hùnlenùw is derived from the Sylvin language, as Boke Hùnlenùw was founded by Jōshīsh Yātḩlärm 'Jade Zeni' Rä̌ Ya̋chī Cú̄shvoī, who was culturaly Tauran.

Climate

Boke Hùnlenùw has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a pleasant 25°C (77°F). Boke Hùnlenùw receives an average of 170 cm/y (66 in/y) of precipitation, most of which comes in the form of rain during the spring. Boke Hùnlenùw covers an area of nearly 30 km2 (12 mi2), and an average elevation of 1108 m (3635 ft) above sea level.

Overview

Boke Hùnlenùw was founded durring the early 11th century, by Jōshīsh Yātḩlärm 'Jade Zeni' Rä̌ Ya̋chī Cú̄shvoī. The establishment of Boke Hùnlenùw was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Boke Hùnlenùw's construction back out of the project. Jōshīsh Yātḩlärm 'Jade Zeni' Rä̌ Ya̋chī Cú̄shvoī pushed on reguardles, and Boke Hùnlenùw was finished, but starts off as a terible place to live.

Boke Hùnlenùw was built using the conventions of Tauran durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Boke Hùnlenùw is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Boke Hùnlenùw is buildings are speckled and packed arround restrictive cobblestone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Boke Hùnlenùw's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Boke Hùnlenùw is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Boke Hùnlenùw possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Boke Hùnlenùw has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Hùnlenùw has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Hùnlenùw. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Hùnlenùw's parks.

Boke Hùnlenùw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Hùnlenùw.

Boke Hùnlenùw has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Hùnlenùw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Hùnlenùw has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Hùnlenùw has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Hùnlenùw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Hùnlenùw has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Hùnlenùw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Hùnlenùw's public wards, blessings, and other arcane systems.

Boke Hùnlenùw possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Boke Hùnlenùw has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Boke Hùnlenùw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Hùnlenùw's natural decorations nor waterways.

Boke Hùnlenùw has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Hùnlenùw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Hùnlenùw has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

While Boke Hùnlenùw might ostensibly be ruled by some other power, real control lies with the senior members of the local craft and labor guilds. Their decisions have the practical weight of law, and much of their time and effort is spent squeezing out competitors and parceling out economic opportunities in the community. Some guilds might have little or nothing to do with their original trade, and now exist purely as shells for political influence.

Boke Hùnlenùw's mayor's house was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, spring is skipped in Boke Hùnlenùw.

The Flea, Giant near Boke Hùnlenùw are known to be more aggressive than normal.

Boke Hùnlenùw's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves bloodletting to channel Augury energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 14
  • Farmers: 20
  • Farm Laborer: 37
  • Hunters: 21
  • Milk Maids: 18
  • Ranchers: 9
  • Ranch Hands: 19
  • Shepherds: 17
    • Farmland: 28970 m2
    • Cattle and Similar Creatures: 1792
    • Poultry: 21513
    • Swine: 1434
    • Sheep: 71
    • Goats: 14
    • Horses, Mounts, and Beasts of Burden: 717

Craftsmen

  • Arms and Toolmakers: 14
  • Blacksmiths: 16
  • Bookbinders: 8
  • Buckle-makers: 9
  • Cabinetmakers: 16
  • Candlemakers: 24
  • Carpenters: 22
  • Clothmakers: 19
  • Coach and Harness Makers: 7
  • Coopers: 18
  • Copper, Brass, Tin, Zinc, and Lead Workers: 10
  • Copyists: 7
  • Cutlers: 5
  • Fabricworkers: 15
  • Farrier: 40
  • Furriers: 4
  • Glassworkers: 22
  • Gunsmiths: 16
  • Harness-Makers: 6
  • Hatters: 14
  • Hosiery Workers: 5
  • Jewelers: 8
  • Leatherwrights: 18
  • Locksmiths: 6
  • Matchstick makers: 10
  • Musical Instrument Makers: 10
  • Painters, Structures and Fixtures: 9
  • Paper Workers: 10
  • Plasterers: 9
  • Pursemakers: 11
  • Roofers: 7
  • Ropemakers: 7
  • Rugmakers: 6
  • Saddlers: 11
  • Scabbardmakers: 17
  • Scalemakers: 7
  • Scientific, Surgical, and Optical Instrument Makers: 4
  • Sculptors, Structures and Fixtures: 6
  • Shoemakers: 6
  • Soap and Tallow Workers: 27
  • Tailors: 46
  • Tanners: 8
  • Upholsterers: 10
  • Watchmakers: 9
  • Weavers: 21
  • Whitesmiths: 5

Merchants

  • Adventuring Goods Retellers: 4
  • Arcana Sellers: 5
  • Beer-Sellers: 9
  • Booksellers: 11
  • Butchers: 17
  • Chandlers: 18
  • Chicken Butchers: 18
  • Entrepreneurs: 7
  • Fine Clothiers: 18
  • Fishmongers: 17
  • Florists: 4
  • Potion Sellers: 12
  • Resellers: 28
  • Spice Merchants: 9
  • Wine-sellers: 14
  • Wheelwright: 11
  • Woodsellers: 6

Service workers

  • Bakers: 39
  • Barbers: 34
  • Coachmen: 10
  • Cooks: 25
  • Doctors: 15
  • Gamekeepers: 11
  • Grooms: 6
  • Hairdressers: 25
  • Healers: 22
  • Housekeepers: 21
  • Housemaids: 34
  • House Stewards: 20
  • Inns: 6
  • Laundry maids: 13
  • Maidservants: 26
  • Nursery Maids: 13
  • Pastrycooks: 27
  • Restaurateur: 29
  • Tavern Keepers: 27

Specialized Laborer

  • Ashworkers: 9
  • Bleachers: 6
  • Chemical Workers: 4
  • Coal Heavers: 15
  • In-Town Couriers: 17
  • Long Haul Couriers: 17
  • Dockyard Workers: 14
  • Gas Workers: 3
  • Hay Merchants: 6
  • Leech Collectors: 19
  • Millers: 17
  • Miners: 14
  • Oilmen and Polishers: 11
  • Postmen: 15
  • Pure Finder: 9
  • Skinners: 21
  • Sugar Refiners: 4
  • Tosher: 10
  • Warehousemen: 23
  • Watercarriers: 15
  • Watermen, Bargemen, etc.: 22

Skilled Laborers

  • Accountants: 8
  • Alchemist: 11
  • Clerk: 14
  • Dentists: 7
  • Educators: 20
  • Engineers: 10
  • Gardeners: 7
  • Mages: 5
  • Plumbers: 7
  • Pharmacist: 8
  • Professors: 3
  • Scientists: 5
  • Wizards: 3

Civil Servants

  • Adventurers: 6
  • Bankers: 9
  • Civil Clerks: 17
  • Civic Iudex: 7
  • Consultants: 4
  • Exorcist: 16
  • Fixers: 8
  • Kami Clerk: 14
  • Landlords: 13
  • Lawyers: 8
  • Legend Keepers: 11
  • Militia Officers: 51
  • Monks, Monastic: 22
  • Monks, Civic: 23
  • Historian, Oral: 15
  • Historian, Textual: 8
  • Policemen, Sheriffs, etc.: 17
  • Priests: 27
  • Rangers: 10
  • Rat Catchers: 10
  • Scholars: 10
  • Spiritualist: 13
  • Slayers: 3
  • Storytellers: 29
  • Military Officers: 27

Cottage Industries

  • Brewers: 19
  • Comfort Services: 25
  • Enchanters: 7
  • Herbalists: 7
  • Jaminators: 22
  • Needleworkers: 23
  • Potters: 11
  • Preserve Makers: 19
  • Quilters: 10
  • Seamsters: 55
  • Spinners: 23
  • Tinker: 8
  • Weaver: 18

Artists

  • Actors: 7
  • Architects: 2
  • Bards: 10
  • Costumers: 4
  • Dancers: 8
  • Drafters: 4
  • Engravers: 5
  • Fine Furniture Carpenters: 3
  • Glaziers: 7
  • Inlayers: 6
  • Musicians: 21
  • Painters, Art: 3
  • Playwrights: 7
  • Sculptors, Art: 6
  • Wood Carvers: 26
  • Writers: 26

Produce Industries

  • Butter Churners: 23
  • Canners: 21
  • Cheesmakers: 23
  • Ice Merchants: 3
  • Millers: 15
  • Picklers: 12
  • Smokers: 9
  • Stockmakers: 8
  • Tobacconists: 10
  • Tallowmakers: 17

2627 of Boke Hùnlenùw's population work within a Foundational Occupation.

4114 of Boke Hùnlenùw's population do not work in a formal occupation, but do contribute to the local economy. 430 (6%) are noncontributers.

Points of Interest

POI

History

The the a Poleyn of Augury, an a Poleyn imbued with great amounts of Augury energies was created near Boke Hùnlenùw by in time immemorial, reportedly some time during the late 2nd century.

History